In-Game Map Editor
Turn map editing into a live in-game workflow.
This resource gives your server a complete mapping environment that works directly inside FiveM. Build map changes inside structured projects, organize assets with folders, control editing access through zones and permissions, and let your team work inside an interface they can arrange to fit their screen.
Works as standalone, with QBCore or ESX
Key features
- Project system for organizing individual maps
- Toggle projects on or off at any time
- Editable permission zones
- Higher permission roles can create and manage zones
- Assign zones to individual players
- Assign zones to player groups
- Folder system for object organization
- Draggable UI boxes for customizable layout
- Searchable object placement workflow
- Persistent saved edits
- Built for live server use
Find more on:
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ~12k |
| Requirements | Latest recommended server build |
| Support | Yes |
