[PAID] Ignite - Fire Simulation Script

[PAID] Ignite - Fire Simulation Script


Ignite is a fire simulation resource built for serious FiveM roleplay servers. It gives staff and players a clean, intuitive way to create fires in-game — whether that’s for fire department training, vehicle accidents, hazmat incidents, or any scene that needs a proper fire.


Ground Fires

Fires are made up of individually scattered flame nodes spread across a radius you control, giving them a natural look rather than a single point of fire. The number of flames and the spread radius are both adjustable from the UI before placing. Fires are persistent — they relight automatically if someone tries to extinguish them. They will not go out on their own.

Vehicle Fires

Switch to vehicle mode and ignite any vehicle on the map. Flames attach directly to the vehicle body using entity-based particles so they follow the vehicle if it moves. Black smoke rises from the engine bay, cabin, and rear. By default vehicle fires are visual only and will never destroy the vehicle. You can configure a destruction timer in the config if you want it, for example 5 minutes.

Placement Mode

The Choose Location button lets you walk around freely and click anywhere in the world to drop a fire, with a live radius circle showing the exact coverage before you place it. Hovering over a vehicle highlights it with a bounding box and a single click ignites it — no need to switch modes manually, it detects the vehicle for you.

Fully Configurable

Everything is in one config file that is left unencrypted. Maximum flame count, radius limits, vehicle fire destruction timer, particle scale, relight interval, and permission mode are all configurable.

Permission System

Works in open access mode or admin only mode. Admin mode uses FiveM’s native ACE permission system with no framework dependency.

Server Synced

All fires are synced to every player on the server including players who join mid-session.


Commands

Command Description
/startfire Opens the fire creation UI
/stopfire Extinguishes fires within 35m
/stopallfires Clears every fire on the map
/startsmoke [scale] Spawns smoke without fire
/stopsmoke Removes nearby smoke
/stopallsmoke Removes all smoke on the map

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Code is accessible Partially
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Lines (approximately) 700+
Requirements £8.99
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