SCPaintball is a paintball script that works for all frameworks that are widely used. It works for ESX, QBCore and vRP. There will be updates to this script based on what people would like to be added to the script.
Showcase video
Features of SCPaintball
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Set custom spawn locations
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Set a kill limit
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Set a time limit on the game
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Set minimum and maximum players for teams.
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Config has translations section so you can easily configure the text for your server.
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While the code is not accessible, the script is still very easily configurable. Upon purchase, you will receive a config.lua file which will allow you to make all changes needed to the script. If you ever feel like you need something added to the code, feel free to ask and I can see if I can include that in the code that is accessible.
Optimization of Script
SCPaintball idle runs at 0.01/0.02 and while you are in a game of Paintball, it runs at 0.05/0.06. This is because of the markers and timerbars.
If you would like to purchase, head to: https://satis-scripts.tebex.io/package/5038486
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 500 |
| Requirements | None |
| Support | Yes |