[PAID] [ESX] [QBCore] Tektonic Cuffs

will add showcase with new cuff menu to OP

Rope would be great to be added for civilians, gangs, etc…
Also what about sounds?

1 Like

It says support for other frameworks, does it work on qb?

QB support just released! Make sure you get the one marked [QBCORE]: https://tkt.tebex.io/package/4920961

Does this use the encryption from fivem how much can we edit also I use DP Inventory would I not be able to make It work for that or i have to have you do that?

This uses asset escrow, yes, but would be happy to add support for any inventory script. The code for notifications and control disables as well as a fairly extensive config file is all available to edit.

I don’t understand something about the script though, the cuff menu is it integrated into the policejob or is it a separate menu? and is it possible to make it so in case I use radial menu or something like that to put the functions there like search and stuff?

can we use multiple police jobs?

1 Like

cant seat a suspect in car once cuffed ?>

1 Like

this was added in today’s update

not yet, but this is planned for the future

2 Likes

It’s absolutely possible to integrate into a radial menu, all triggers are available in the readme

ive noticed that. when a player is cuffed. Put in vehicle, when they get out sometimes they do not have cuffs anymore.

Def looking forward to the update with multiple job support

encryption on a resource like this makes me very very sad.

1 Like

any chance for update with multiple job support?

Not sure why that would make you sad, and it’s something probably best left out of this discussion. Encryption protects the code from dumpers as well as protects the script authors hard work. Your gripes with encryption are not on topic for this post, so please kindly take them elsewhere

Yes, this is being added for the next update this week!

1 Like

When you say they are uncuffed, is this issue simply visual? (Do control disables still funciton) If so, that’s just a matter of refreshing the animation and it will be looked into!

they are free to move around like they are uncuffed

Comment makes no sense, since its up to the author to go with encryption or not.
Yes it protects ur work, and all that yada yada.
It is defo on topic, since its a choice “You made” doesn’t really affect me tough, only reason i mentioned it and why it made me sad is cause this stuff is not compatible with custom frameworks, and can’t be made compatible due to the encryption.

Tough this is fine, since i already created my own version of how i would handle this.