It doesn’t matter where the safes are placed they will always spawn where they were placed.
Please make sure you imported the provided .sql file and that the player is in the same bucket (virtual world / dimension) as the safe.
yea im having problems with safes not saving
My discord is fivem_junkbox
do these saves on restarts ?
Yes they do, the .sql file with the MySQL table is provided
Just delete line 11 (“ox_target”) from fxmanifest.lua.
Will address this problem soon, until then just delete that from fxmanifest.lua
Compatible with QS inventory ?
If the custom inventories aren’t built similar to QB or OX inventories then I can’t guarantee compatibility.
If you would like custom support please add me on Discord (fivem_junkbox) and we can discuss more in detail there.
What is the command to create a safe ![]()
There’s no command, there are 3 safes, you use the safe item from your inventory and then use your mouse to place it in the world.
Thanks for the info ![]()
I have all the dependencies but when I try to use the safe nothing happens and the items arent formatted right
The items are formatted according to the 2024 ESX version which was when I initially released the script. In case newer versions changed the way items are declared and initialized or you have a different format, you can create the items according to your ESX version, the only thing needed to make the script work is to make sure you’re using the exact item code/name as the ones in the config.lua file as the script uses ESX.RegisterUsableItem to create the actual items and run the usage function code.
Also, make sure the script folder name is exactly ‘esx_safes’ as it is needed for the JS code to work, and check the F8 console for any errors during use, if you find anything you can add me on Discord using my ID “fivem_junkbox” and you can send me the screenshots there and I’ll help you fix it.
