[PAID] [ESX/QBCORE] Crane Job | Operate A Real Crane!


Samurai Development’s Crane Job
Hey everyone, hope your week is going great! Today I bring you my next big release! This resource took a lot of time and caused some major headaches but its finally good to go! So without a further of do, check it out!

Info:

This script allows your players to become a real crane operator! Operate a crane and earn money rewards for each material moved and a bonus for finishing a whole trailer! Don’t worry about not having enough cranes as players can use the same cranes as others at the same time! Improve your basic jobs in your city with this resource!

Demo:

If you are looking for a awesome demo of this script you find it by clicking me! Watch it for the full demo of the script!

Features:

  • 10 Preconfigured Crane Locations
  • Unlimited Crane Location Placements (Place Anywhere On The Map!)
  • Custom Props With Lift Tech Brand (Lore Friendly)
  • Multiple Moving Parts To Simulate A Real Crane
  • Multiple Cables To Replicate A Real Crane
  • Optional Text To Show Info On Crane Parts
  • Custom Sprites/Images For All Areas In Resource
  • Non Synchronized To Allow Unlimited Amounts Of Operators Operating At The Same Time!
  • Random Props/Site Setups
  • Easy To Control
  • Mutes Players In Crane To Insure The Feel Of Being Along While Operating
  • Smart Prop Spawning To Improve Game Optimization

Requirements:

  • ESX Or QBCore (Needed)
  • OX_Lib (Needed)
  • OX-Target or QB-Target (Optional)
  • MUST HAVE ONESYNC ENABLED

Where To Purchase? | AFORDABLE PRICES!

You can purchase this amazing resource on my webstore or by going straight to the resource!

Code is accessible No (Some Parts Are Open)
Subscription-based No
Lines (approximately) Client: 1600L / Server: 100L
Requirements Listed Above ^^^^^
Support Yes
2 Likes

Update 1.0.1

Changes:

  • Added New Sync For Crane Operators In Crane

Download:

Update 1.0.2

Changes:

  • Added The Option To Not Need The Job To Use Cranes

File Changes:

The job blip does not work and job is set to false, but players still require a job ?