Clothes Robbery
Players can rob clothing stores to steal clothes and then sell it to an NPC for profit. Fully configurable and compatible with both ESX and QBcore frameworks.
Key Features
- Rob clothing stores and collect clothes.
- Sell stolen items to a dedicated NPC.
- Configurable pickup locations, sell points, and item amounts.
- Supports SkillCheck mechanics with customizable difficulty and keys.
- Police presence requirement to add realism.
- Failed SkillChecks notify online police and create a flashing blip on their map at the robbery location.
- Cooldown timers for each pickup location.
- Fully compatible with ox_target, qb-target, or 3D text interactions.
- Customizable notifications for a better roleplay experience.
Configurable Settings Include:
- Framework selection (ESX or QBcore)
- Interaction type (ox_target, qb-target, 3D text)
- Item pickup cooldown and amounts
- Police requirement for heists
- Sell price and NPC sell point
- SkillCheck enable/disable, process time, difficulty
Preview
Install
- Download the Keymaster.
- Add the azakit_clothesrobbery to your resources folder.
- Add
ensure azakit_clothesrobberyto your server.cfg.
OX Inventory Items
['roby_cloth'] = {
label = 'roby_cloth',
weight = 200,
stack = true,
close = true,
description = nil
},
Requirements
- ESX or QBCore
- ox_lib
Tebex: Introductory price — limited time only.
https://azakit-development.tebex.io/package/7001657
Help:
You need help, join my Discord server
https://discord.com/invite/DmsF6DbCJ9
| Code is accessible | No (only config.lua) |
| Subscription-based | No |
| Lines (approximately) | 400 |
| Requirements | ESX or QBCore, ox_lib |
| Support | Yes |
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