[PAID][ESX/QBCore] Clothing Store Robbery | Steal & Sell Clothes

Clothes Robbery

Players can rob clothing stores to steal clothes and then sell it to an NPC for profit. Fully configurable and compatible with both ESX and QBcore frameworks.

:key: Key Features

  • Rob clothing stores and collect clothes.
  • Sell stolen items to a dedicated NPC.
  • Configurable pickup locations, sell points, and item amounts.
  • Supports SkillCheck mechanics with customizable difficulty and keys.
  • Police presence requirement to add realism.
  • Failed SkillChecks notify online police and create a flashing blip on their map at the robbery location.
  • Cooldown timers for each pickup location.
  • Fully compatible with ox_target, qb-target, or 3D text interactions.
  • Customizable notifications for a better roleplay experience.

Configurable Settings Include:

  • Framework selection (ESX or QBcore)
  • Interaction type (ox_target, qb-target, 3D text)
  • Item pickup cooldown and amounts
  • Police requirement for heists
  • Sell price and NPC sell point
  • SkillCheck enable/disable, process time, difficulty

Preview

Install

  • Download the Keymaster.
  • Add the azakit_clothesrobbery to your resources folder.
  • Add ensure azakit_clothesrobbery to your server.cfg.

OX Inventory Items

['roby_cloth'] = {
	label = 'roby_cloth',
	weight = 200,
	stack = true,
	close = true,
	description = nil
},

:package: Requirements

  • ESX or QBCore
  • ox_lib

Tebex: Introductory price — limited time only.
https://azakit-development.tebex.io/package/7001657

Docs:
https://azakit-development.gitbook.io/docs

Help:
You need help, join my Discord server
https://discord.com/invite/DmsF6DbCJ9

Code is accessible No (only config.lua)
Subscription-based No
Lines (approximately) 400
Requirements ESX or QBCore, ox_lib
Support Yes

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