A simple and clean configurable script for removing license plates from vehicles. This script allows plates to be removed from any vehicle and is fully compatible with OneSync Infinity. It automatically detects if the vehicle exists, and removed plates remain linked to the vehicle even after a player reconnects.
Key features:
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Configure the maximum number of plates a player can remove.
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Set required items for plate removal or restrict specific plates from being removed.
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Supports type detection, displaying the same plate format as the original vehicle.
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Vehicles remain without plates until the player remounts them, the vehicle despawns, or the server restarts.
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Removed plates are stored server-side, ensuring players don’t receive them as items, avoiding issues with item clutter.
ESX & QBCore
OX Target integrations
Onesync Infinity
Optimized
Tebex here (7€ without tax)
Documentation here
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 400 |
Requirements | ESX/QBCore Framework, ox_target, ox_lib |
Support | Yes |