[PAID][ESX/QB] MultiCharacters + Identity | NEW DESIGN

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[OPEN SOURCE | vms_multichars + vms_identity] 20€ + TAX
[OPEN SOURCE | vms_identity] 7€ + TAX

[SHOWCASE] vms_multichars + vms_identity


:person_standing: vms_multichars :person_standing:

Pretty UI design.
Tested on a large server at Onesync Infinity, works fine!
Point defaults to airport for character change (can be turned off)
Ability to disable character self removal by players
Ability to change the default weather when selecting a character
Ability to plug in your own identity register (vms_identity is not required)
Ability to plug in your own character creator
Admin commands: /deletecharacter, /setslots, /removeslots, /enablechar, /disablechar
Players while in character selection do not see each other
In the config, you can set the maximum number of characters but the administrator can give next by command
It’s all open source
Compatible with other resolutions
Full JS, Lua translation.
Full support.

:card_file_box: vms_identity :card_file_box:

Pretty UI design.
Ability to set the maximum number of characters in the first and last name
Ability to set maximum and minimum height
Ability to set maximum and minimum age
It’s all open source
Compatible with other resolutions
Full JS, Lua translation.
Full support.

SOON: vms_multichars, vms_identity for QB-Core and vms_charcreator

Resmon while not using:

image

:anger: You can check my others scripts :anger:
vms_tattooshop
vms_barber
vms_bank
vms_pausemenu
vms_skydiving
vms_races
vms_drivingschool
vms_boatschool
vms_flyingschool
vms_notify
vms_shops
vms_redeem
vms_garage
vms_jobcenter
vms_subway
interact

Code is accessible Yes
Subscription-based No
Lines (approximately) +850 lua
Requirements esx_skin, skinchanger
Support Yes
5 Likes

ESX Version?

Do you read bro? On the title is set to ESX.

:computer: UPDATE 1.0.6

[+] Compatible with QB-Core

:computer: UPDATE 1.0.7

  • QB-Core
    [/] Fixed problem with not being able to move after creating first character
    [/] Fixed problem with loading female ped model during character selection
    [/] Fixed the reload ui when deleting of characters
    [/] Changed in sql file from users to players


:computer: UPDATE 1.0.8

  • ESX
    [/] Changed UI loading when joining the server (Only after pressing a particular slot does the character come in)

  • QB-Core
    [/] Corrected commands for QB-Core
    [/] Fixed UI loading error after character deletion
    [/] Changed UI loading when joining the server (Only after pressing a particular slot does the character come in)


:computer: UPDATE 1.0.9

  • ESX
    [/] Fixed the reload UI when selecting a character

  • QB-Core
    [/] Fixed the reload UI when selecting a character
    [+] Added Config.SkinManager which fixes black screen and character not loading issue - for fivem-appearance & illenium-appearance


:computer: UPDATE 1.1.0

  • ESX:
    [/] Fixed an issue with disabling Config.ChangeCharacterPoint
    [+] Added automatic loading of the correct gender of the one selected in identity into Config.UseCustomSkinCreator (vms_charcreator) (For ESX Legacy +1.8.5 - because it was only from this version that the value sex was added to the trigger esx:playerLoaded)
    [/] Fixed problem with error display from es_extended when creating a new character (bad argument #1 to ‘for iterator’)

  • QB-Core:
    [+] Improved character creation in the default qb-clothing character creator
    [/] Fixed an issue with disabling Config.ChangeCharacterPoint and added qb-core DrawText to point of Config.ChangeCharacterPoint
    [+] Added automatic loading of the correct gender of the one selected in identity into Config.UseCustomSkinCreator (vms_charcreator)

:computer: UPDATE 1.1.1

[-] Removed notification “Wait for your character to load”, now you don’t have to wait for the character to go in front of the camera, you can select the character earlier
[-] Config.SkyCoords removed (this is taken from Config.Spawn)


:computer: UPDATE 1.1.2

ESX:

[+] Added Config.UseCustomSpawnSelector
[+] Added function openSpawnSelector() to config_client.lua

QB-Core:

[+] Added Config.UseCustomSpawnSelector
[+] Added function openSpawnSelector() to config_server.lua

:computer: UPDATE 1.1.3

ESX:

[+] Added secured Config.StarterItems & Config.StarterMoney to config_server.lua file
[+] Added some hints to Config.UsersDatabase on how to add options there
[+] Added the /addslots command for use only in the server console or through the tebex api, so you can sell slots on your server using the tebex
[/] Fixed the command /setslots

QB-Core:

[/] Improved the function openSpawnSelector on config_server.lua for QB-Core
[+] Added secured Config.StarterItems & Config.StarterMoney to config_server.lua file
[+] Added the /addslots command for use only in the server console or through the tebex api, so you can sell slots on your server using the tebex
[/] Fixed the command /setslots

:computer: UPDATE 1.1.4

ESX:

[+] Added Config.SelectFirstChar - it will select first possible player character by first connection on the server - recommended use

QB-Core:

[+] Added Config.SkipSpawnSelector to be able to use the spawn on the previous location without the spawn selector
[+] Added Config.SelectFirstChar - it will select first possible player character by first connection on the server - recommended use

:computer: UPDATE 1.1.5

[/] Fixed Config.SelectFirstChar

any gamebuild needed or something?