Dependencies:
- OX_lib - Notifies(optional), contexts, inputs, etc.
- qtarget/OX_target - targetsystem.
- OX_inventory - exports from with ox inventory.
- (No Skill System needed)
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Most of the things can be configured from the config files.
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10 different ores (Stone, copper, tin, sand iron, coal, aluminium silver, gold,diamond).
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Every ore can be smelted except stone.
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Iron, copper, glass, aluminium, diamonds can be crafted to items. Gold and silver can be smelted to the bars.
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Shop buys everything from ores to the crafted items.
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Over 30 mineable rocks in the quarry (Open targets script you can add more, remove or edit the rock formation).
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Three different levels of pickaxes.
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Pickaxes get damaged by mining.
Level 1 vs [Copper-Tin-Sand-Stone] = 0.2 % / [Iron-Coal-Alumium] = 30% [Gold-Silver-Diamond] = 50%
Level 2 vs [Copper-Tin-Sand-Stone] = 0.1 % / [Iron-Coal-Alumium] = 0.3% [Gold-Silver-Diamond] = 20%
Level 3 vs [Copper-Tin-Sand-Stone] = 0.0 % / [Iron-Coal-Alumium] = 0.2% [Gold-Silver-Diamond] = 0.3%
And Much more
Preview: Click here!
Tebex: Click here!
| Code is accessible | Yes/Partially |
| Subscription-based | No |
| Lines (approximately) | ~4000 |
| Requirements | ESX/OX |
| Support | Yes |
