can other players get on the bus as well
Yes, why couldnât they?
You could add it when the bus is created but sure we can add another function to the config so you should be able to add your events and functions on bus repair
other bus jobs i have used did not let players get on the bus and npcs, so had to ask
If you dont have other scripts that block you from entering it should work fine
I checked to add it but I believe its encrypted.
Download the newest version from Tebex. I said its in the Config and Config is not encrypted. There is a event on bus creating, but we will also add on repair as you wanted. There will be update in a few days.
whan you we do the qbus ??
No support available? edit : good support !
There is support, you need to write to me on direct message
Realy great script and fast support. Thanks Sandacz for helping me, i love this âbus simulatorâ like
Can you answer private message , thank you!
Yoâ please answer private message?
New version has been released. This is a minor change requested by @ChewYTHESTR
v1.4.1 - 07.02.2023
- Allow getting ESX shared object via export
- New config options:
Config.sharedObjectUseExportSv
(defaultfalse
) (server) Specify if ESX shared object should be requested via event or exportConfig.sharedObjectUseExportCl
(defaultfalse
) (client) Specify if ESX shared object should be requested via event or exportConfig.sharedObjectResourceNameSv
(default'es_extended'
) (server) Resource name of ESX shared object (usually âes_extendedâ)Config.sharedObjectResourceNameCl
(default'es_extended'
) (client) Resource name of ESX shared object (usually âes_extendedâ)
local function BusIsBeingTaken(x, y, z, head)
â[[
if something then --perhaps check if the player is under influence of alcohol or something? maybe he does not have the bus license?
â the original function will not be called, only this one will be called
print(json.encode({x, y, z, head}))
else
â the original function will be called, as well as the code here
print(json.encode({x, y, z, head}))
TriggerEvent(ânl_autobus:busIsBeingTakenDoneâ, x,y,z,head)
end
]]
TriggerEvent(ânl_autobus:busIsBeingTakenDoneâ, x,y,z,head)
end
how to add security deposit in this because no source please provide discord link
This is very easy, however you need to implement this yourself:
Attached below, you can see example code that you NEED to MODIFY yourself!!
replace this function
BusIsBeingTaken code
local function BusIsBeingTaken(x, y, z, head)
local p = promise.new()
ESX.TriggerServerCallback('nl_autobus:tryPayDeposit', function(ok)
p:resolve(ok)
end)
local canTake = Citizen.Await(p)
if canTake then
ClientShowPlayerNotification("Security deposit has been taken from your account")
TriggerEvent('nl_autobus:busIsBeingTakenDone', x,y,z,head)
else
ClientShowPlayerNotification("You don't have enough money to pay the security deposit")
end
end
replace this function too
BusIsBeingReturned code
local function BusIsBeingReturned(bus)
TriggerServerEvent('nl_autobus:tryToReturnDeposit')
TriggerEvent('nl_autobus:busIsBeingReturnedDone', bus)
end
add this at the end of the config.lua - this is EXAMPLE INCOMPLETE CODE - you have to write your own code
example security deposit code
if IsDuplicityVersion() then
-- this code will run only on the server because it's inside of a IsDuplicityVersion() check
local playersWithDeposits = {}
ESX.RegisterServerCallback('nl_autobus:tryPayDeposit', function(source, cb)
if playersWithDeposits[source] ~= true then
playersWithDeposits[source] = true
-- todo: take money away from the player
print('you need to implement a function to take money away from the player')
cb(true)
return
end
cb(false)
end)
RegisterNetEvent('nl_autobus:tryToReturnDeposit', function()
if playersWithDeposits[source] == true then
playersWithDeposits[source] = nil
-- todo: give the money back to player
print('you need to implement a function to give money back to the player')
end
end)
end
hpw to get some extra pedestrians ? the ppl drive this bus and the most time they get no pedestrians a wanna add some in bus stop info bit cant see what trigger is used from you for it
v1.5.0 - 17.03.2023
Config.sharedObjectUseExportSv
andConfig.sharedObjectUseExportCl
are nowtrue
by default- Ensured compatibility with latest ESX 1.9.x
- fix
FoundNextBusStop
method not being triggered
hello, you can use FoundNextBusStop
method in the config, itâs been fixed in the latest version (1.5.0) so make sure you update your resource from keymaster. the method is called when the bus departs from stop, or when the bus is spawned, the passed coordinates are the coordinates of the NEXT bus stop, you can then trigger an event to spawn some peds, but make sure you figure out a way to delete unnecessary peds later on.