[PAID] ☁️ C0-RECORDS / most players online record system for your server!

:camera_flash: / -Preview-

:earth_americas: / -Information-

  • Hello everyone! Today I decided to launch my first script into the community. Let’s begin with a simple explanation of how the script works.
    So basically, when the server reaches its highest player count(highest player count automatically saves), the script gives some type of reward (you can choose from items to money in the config) to online players. The script is very easily configurable; it has a built-in webhook system for anyone who might want to use it; you can also edit notify message; however, if you want to change your current players record, you can easily do that by using a simple command (you can also change it in config).

:lock:/ -Requirements-

  • ox_lib
  • ESX

:pushpin:/ -Purchase Link-

|-------------------------------------|----------------------------|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ~190 |
| Requirements | ox_lib, ESX |
| Support | Yes |

> UPDATE [v0.2]
  • Added new reward option random now u can type unlimited list of random items[config.lua] and one of them will be given when new record reaches.

does this save after server restart? If it dosent, how often does it run cause if server is just starting up and many players are joining, how often do the players get the rewards?

Hey, highest player count saves automatically when it reaches highest player count. So for example your server’s highest player count is 23 and you do a server restart they still need to reach 24 to get rewards.