bv_health - Illness, Diagnosis & Treatment
Purchase: BV - Scripts
Support / Discord: BV - Scripts Discord
Most medical scripts end at “revive and heal”. bv_health turns your medical
job into actual gameplay: players contract diseases with real, physical
symptoms - and your medical staff have to find out what’s wrong before they
can treat it. The system never tells anyone the disease name. Doctors collect
findings with tools, exams and stations, look them up in the in-game medical
reference, and pick the right treatment. Diagnosis is the game.
300+ diseases
From a common cold to appendicitis, strokes and rare conditions - each with its
own symptom timeline, progression and cure. Untreated or mistreated diseases
can escalate into worse ones. Symptoms alone never kill a player - this creates RP, not
frustration.
Physical symptoms
Visual effects, movement changes, coughing, fainting spells, voice mutes,
damage over time. Symptoms switch on and off over the disease’s course - and
patients don’t even perceive all of their own symptoms. Lab values, arrhythmias
or pallor only surface when medical staff use the matching tool.
Real diagnostics
- 17 handheld tools - stethoscope, blood kit, rapid tests and more, plus
physical exams, all with role-played prompts and results. - 10 stations - EKG, stress EKG, MRI, X-ray, ultrasound, IV station,
dental chair, operating room, lab and toilet, each with proper patient poses. - Asynchronous lab - hand in samples, get notified when results are ready.
Carried samples spoil in real time. - If nothing is wrong, staff get a plausible normal result - a negative
finding is a finding too.
Treatment that takes skill
- Dose schedules with cooldowns and resets - a dose given too early is
silently wasted, and combination cures need every listed medication. - Interactive surgery minigame with general anesthesia.
- Symptom relief (painkillers) is separate from curing - a patient can feel
fine and still be sick. - Six vaccines with permanent immunity and vaccination reaction rolls.
Server-owner friendly
- ESX Legacy, QBCore and Qbox adapters included and tested.
- Voice integration for pma-voice / any Mumble-based system, SaltyChat and
yaca, selectable in the config. - Medicine economy: per-item prices, billed to the player or the society.
- Fully localized content - English and German included, more languages
easy to add. - Extensive documentation: setup guide, configuration guide, and a full
mechanics reference for balancing.
Screenshots
| Code is accessible | No (config, locales, adapters open) |
| Subscription-based | Optionally |
| Lines (approximately) | ~50,000 |
| Requirements | oxmysql + ESX Legacy / QBCore / Qbox |
| Support | Yes |





