[PAID] BRB Cart Robbery | VORP & RSG Core

:small_blue_diamond: Description

BRB Cart Robbery is an immersive RedM script built for VORP framework that allows players to rob carts and loot valuable items through a prompt-based explosive interaction. The system supports multilingual use and is fully localized.


:camera: Screenshots & Demo Video

Preview : You can watch full preview video from here!


:dart: Features:

  • :bomb: Explosive door breach system
  • :toolbox: Lockpick requirement logic
  • :person_standing: NPC interaction to start the mission
  • :brain: Smart lawman check (minimum required officers)
  • :school_satchel: Dynamic loot system
  • :speech_balloon: Multi-language support (lang.lua)
  • :wrench: Easy configuration via config.lua
  • :white_check_mark: VORP-ready, optimized and synced

:world_map: How it works:

  1. Players talk to the designated NPC to start a robbery mission.
  2. A cart spawns and is marked on the map.
  3. Players must eliminate guards and place dynamite to blow the cart door.
  4. If enough lawmen are online, loot can be collected.
  5. Special loot rewards are possible!

:gear: Requirements:

  • :white_check_mark: RedM server using VORP framework
  • :brick: MySQL-compatible database
  • :policeman: Lawman job defined for police count checks

:jigsaw: Installation:

  1. Extract the brb-cart folder into your resources directory.
  2. Add the following line to your server.cfg:

ruby

KopyalaDüzenle

ensure brb-cart
  1. Edit config.lua to suit your server balance (items, rewards, etc.)
  2. Translate or modify lang.lua as needed.

:brain: Notes:

  • The script is written in a modular and easy-to-read style.
  • Future updates may include mini-games or animations for planting explosives.
  • Tested with latest VORP Core and optimized for performance.

:package: Download:

Free to use – no encryption or obfuscation.

:file_folder: Purchase on Tebex : BRB Cart Robbery - VORP & RSG Framework


:mailbox_with_mail: Support:

Discord: Join Us

Code is accessible No
Subscription-based No
Lines (approximately) 500
Requirements VorpCore
Support Yes

:wrench: Update:
:white_check_mark: Multi-Framework Support Added
• Now fully compatible with VORP Core and RSG Core
• Framework auto-selection via Config.Framework
• Inventory, job checks, notifications and reward systems adapted for each framework
Police alert system added when robbery starts
Waypoint route is now drawn on the map when the robbery begins
• Various bug fixes and performance improvements
• Code structure simplified for better stability

If you encounter any issues, feel free to report them. More features coming soon! :rocket:

BRBBey 01:13

Update V1.1:
:white_check_mark: What’s New:
Persistent Prompt System
The robbery prompt remains active at all times when near the NPC.
Even after starting a robbery, players can still interact again.

Server-Side Item Requirement Check
When pressing [E], the server checks if the required item (e.g. lockpick) exists.
If the player doesn’t have the item, the robbery won’t start and a warning is shown.

Mission Cooldown System Added
Once a robbery is started in a location, it enters a cooldown phase.
Players cannot start another robbery there until the cooldown ends.

Remaining Cooldown Notification
If a player tries to start a robbery during cooldown, they’ll see how much time is left:
“You must wait 43 seconds to start this mission again.”

Double Notify Bug Fixed
The script now ensures only one [E] press is registered per interaction.
No more duplicate notify messages.

Framework-Specific Notification Support
VORP: Uses vorp:TipBottom
RSG: Uses ox_lib:notify

Update V1.2:
:white_check_mark: What’s New:
BUG FİX
Fixed the issue of NPC not appearing.
Wagons and NPCs left around after the heist is over now disappear…
Fixed an issue where the time in the config.lua file was not being used correctly.