
Pack Reveal Cutscene
FIFA style cinematic pack cutscene that plays over gameplay without interrupting the gameplay flow.
Two screens drop in and build the reveal, with sound and effects, then show the final result (item, object, ped, or vehicle).
This is an export based system so you can use it for other scripts like battle passes, item shops or dealerships.
Showcase
Tebex / Purchase
Features & Notes
- Standalone
- Screen intro (2 screens drop + reveal flow)
- Item / object / ped / vehicle visuals only
- YouTube music
- Fireworks, sparks, confetti (optional)
- Multiple locations (random or fixed)
- Full color theme via hex
- Export trigger system
- No gameplay interruptions
- Skipping cutscene
Export Example
exports["svi_packreveal"]:OpenPack("vehicle", "zentorno", {
{ type = "text", element = "label", value = "Zentorno" },
{ type = "image", element = "logo", url = "logos/grotti.png" },
{ type = "image", element = "flag", url = "flags/us.png" },
}, "#ff2200", {
locationIndex = 1,
skipAllowed = true,
}, function(result)
-- reward or whatever here
end)
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 2500 |
| Requirements | Standalone |
| Support | Yes |