RedM Black Market Script (VORP Core)
Welcome everyone! This is a comprehensive Black Market script designed for RedM servers using the VORP Core framework. It features a modern, clean User Interface (NUI), a shopping cart system, and dynamic random NPC spawn locations to simulate an elusive illegal trader experience.
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Preview
Screenshots:
Key Features
-
Random Spawn Locations: The NPC never stays in one place! Every time the server/script starts, it randomly selects one location from a configurable list (e.g., Thieves Landing, Mount Hagen, Van Horn, Tumbleweed Cave). -
Shopping Cart System: Unlike standard menus, this script features a full “Basket” system. Players can add multiple items (buy or sell) to the cart and process the transaction in one go. -
Buying System: Players can purchase illegal weapons, ammo, tonics, and survival tools. -
Selling System: Players can sell specific valuables like gold nuggets, moonshine, or pelts. The script automatically scans the player’s inventory to show only the eligible items they possess. -
Audio Feedback: The UI interacts with the user by playing sound effects when hovering over items or clicking buttons. -
Secure Transactions: Server-side verification ensures that prices cannot be manipulated via HTML exploits. -
Fully Configurable: Change NPC models, coordinates, items, prices, and locales easily via config.lua.
Technical Details
- Client-Side: Optimized distance checks for spawning/despawning the NPC.
- Server-Side: Handles currency management and inventory validation securely.
Configuration
You can easily add more locations or items in config.lua:
Config.NPC = {
Model = “g_m_m_uniduster_01”,
Name = “Black Market Dealer”,
Locations = {
vector4(-1400.61, -2328.69, 43.11, 185.43), – Thieves Landing
vector4(-1635.42, 1213.14, 352.47, 314.01), – Mount Hagen
– Add more here…
}
}
| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | 500+ |
| Requirements | VORP |
| Support | Yes |
