Operating system: Ubuntu 20.04.1 LTS
Artifact version: 2949
IP address: fivem.pmarp.com
System specifications: AMD Ryzen 7 3800X 8-Core Processor
Summary: OneSync events are triggering in resources where there are no event handlers for them (entityCreated, playerEnteredScope, playerLeftScope, etc.)
Steps to reproduce: Oddly enough the only way to make it cause massive issues is going over 100+ players, in which after it goes over 100 players there will be massive network sync issues which cause the server to be briefly unplayable.
Error screenshot (if any): https://i.imgur.com/1gvaNEh.png
So after some more testing tonight it’s not specifically OneSync events it’s any event. The events are triggering ONLY on client side only files (ones that don’t specify a server.lua) I’m going to try to specify a empty server.lua to see if this resolves the issue and will keep this posted.