Hey there,
Does FiveM have a 2000 limitation on all props by default. Is this why things like our phone props can be seen client side and not server side after a period of time?
I would take you through old times when it used in SA-MP, Which there you had not just objects but pickups, checkpoints, race checkpoints, map icons, 3D text labels, and actors at user-defined server ticks. And obviously it would be good if objects will not disappear when you walk 5 meter from their position, make it a bit further.
In bottom line, I’m happy someone took off the glove to make it working.
I can say more, currently existing two other multiplayers for GTA V, where server side things you described are already implemented, but of course those multiplayers are not open-sourced. In future releases I will add more features to this streamer.
With yesterday update I’ve changed values from 5 meters to 50. Also you can change stream distance in tomatosClient.js file and set custom value.
Not bad, this is how i do my storage crates and many other things. except pos not as optimised(cant tell at a glance if your are checking all items in one frame). nice to see other people can think outside the box for a change.
im an optimisation freak come chat with me if you want some help.