Nui game html error

I’m creating a script with NUI for a mini game of dragging images into a box, and when they are dragged, the game should end and proceed to the next mission. The problem is that when I click on the image, it shows the cursor for movement, but the image doesn’t actually move. It works in a regular web browser, but it doesn’t work in FiveM.

What could I be doing wrong?

My codes are:

index.html:

<!DOCTYPE html>
<html>

  <head>
    <meta charset="UTF-8">
    <title>Juego de arrastrar imágenes</title>
    <style>
      #recuadro {
        width: 200px;
        height: 200px;
        border: 2px solid black;
        margin: 10px;
        padding: 10px;
		    opacity: 0.5;
        cursor: move;
      }
      
      .imagen {
        width: 80px;
        height: 80px;
        margin: 10px;
        cursor: move;
      }
    </style>
  </head>
  <body>
    <div id="todoeljuego" style="display: none;">
    <div id="recuadro"></div>
    <img class="imagen" id="img1" src="ig/bebidacola.png" draggable="true">
    <img class="imagen" id="img2" src="ig/bolsacarton.png" draggable="true">
    <img class="imagen" id="img3" src="ig/cajahambur.png" draggable="true">
    <img class="imagen" id="img4" src="ig/nugget.png" draggable="true"><br>
    <img class="imagen" id="img5" src="ig/patatas.png" draggable="true">
    <img class="imagen" id="img6" src="ig/bebidacola.png" draggable="true">
    <img class="imagen" id="img7" src="ig/cajahambur.png" draggable="true">
    </div>
    <script type="text/javascript" src="./script.js" async="false"></script>
  </body>
</html>

script js:

var recuadro = document.getElementById("recuadro");
      var imagenes = document.querySelectorAll(".imagen");
      var numImagenes = imagenes.length;
      var contador = 0;
      
      for (var i = 0; i < numImagenes; i++) {
        imagenes[i].addEventListener("dragstart", function(event) {
          event.dataTransfer.setData("text/plain", event.target.id);
        });
        
        imagenes[i].addEventListener("dragend", function(event) {
          if (event.dataTransfer.dropEffect === "move") {
            event.target.style.display = "none";
            contador++;
            if (contador === numImagenes) {
              alert("¡Juego terminado!");
              callback();
			  setTimeout(function() {
			  window.close();
              }, 2000);
            }
          }
        });
      }
      
      recuadro.addEventListener("dragover", function(event) {
        event.preventDefault();
        event.dataTransfer.dropEffect = "move";
        recuadro.style.backgroundColor = "#e0e0e0";
      });
      
      recuadro.addEventListener("dragleave", function(event) {
        recuadro.style.backgroundColor = "white";
      });
      
      recuadro.addEventListener("drop", function(event) {
        event.preventDefault();
        var imagenId = event.dataTransfer.getData("text/plain");
        var imagen = document.getElementById(imagenId);
        recuadro.appendChild(imagen);
        recuadro.style.backgroundColor = "white";
      });


const callback = () => {
    console.log('Juego de arrastrar y soltar completado');
    // Envía un mensaje al servidor cuando el juego sea completado
    fetch('http://${GetParentResourceName()}/iniciarJuegoTerminado', {
      method: 'POST',
      headers: {
        'Content-Type': 'application/json',
      },
      body: JSON.stringify({}),
    });
    // Ocultar las imágenes al completar el juego
    document.querySelectorAll(".imagen").forEach((imagen) => {
      imagen.style.display = "none";
    });
    document.getElementById("todoeljuego").style.display = "none";
    // Cerrar la ventana después de 2 segundos
    setTimeout(function() {
      window.close();
    }, 2000);
};
  
window.addEventListener('message',(e) =>{

  if(e.data.estado == 'showjuegomcmenu'){
  document.getElementById("todoeljuego").style.display = "block";
  }

});

thanks

HTML Drag and Drop Context is disabled in NUI. You will need to use a third party Drag n’ Drop library to be able to actually get such functionality.