Update v1.3
- Fixed Bugs
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can you make it for 1.1
[script:nek_vehiclesh] SCRIPT ERROR: @nek_vehicleshop/server/core.lua:104: attempt to call a nil value (field āshowNotificationā)
[script:nek_vehiclesh] SCRIPT ERROR: @nek_vehicleshop/server/core.lua:87: attempt to call a nil value (field āshowNotificationā)
Hey, just a recommendation. I would personally put separate the config into a server and client one since if people dump the resource, they would be able to see them due to being a shared script.
Hey, every time i come near it, it dublicates all the vehicles. Is there a way to fix this because it is lagging the game.
Mmmm i can check it.
And what is the problem? I donāt understand
I think i resolve you problem, check the new version
It kinda workedā¦ Now when i restart the script it burst out vehicles but fixes later when i go away for a bit.
But now they are inside each other (the plate is chaning rapitly) and sometimes they just pop out of each other like 1 or 2 at the same time.
Also is there away to fix so this work for addons vehicles
Ok, i know the problem, i put the event esx:onPlayerSpawn for test but iām going to delete it and i thnk it will repair the error.
Update v1.5
- Fixed Bugs
- Fixed Multiple Vehicle Spawns
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People taking your webhooks.
Oh, i can see it. Thanks!
Currently using your latest (1.6) but the vehicles donāt seem to be spawning sometimes?
Yes i know, iām going to repair it today.
Looking forward to the repair!
Thanks - Whippet
Yes so sorry, i need a tester and iām calling my friend to test it. Sorry guy.
Update v1.7
- Fixed duplicated vehicles
I can't test it but i think it will work.
Download the latest version
i will test in now and let you know if it works.