RedStudio - red-taxi
red-taxinpc is an NPC taxi carriage job script for RedM/VORP.
Main Features
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Dispatcher NPC + prompt interaction + NUI join/resign menu
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Taxi shift session per player with server-side state tracking
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Taxi carriage spawn at configured point (with spawn area validation)
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Ride loop: enter carriage → receive route → pickup passenger → deliver to destination
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Route assignment with configurable pickup mode:
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random -
nearest -
first_random_then_nearest -
Distance-based fare calculation with configurable
base,perMeter,min, andmax -
Server-side security checks for start distance, destination validation, and minimum ride time
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Automatic follow-up rides while player remains on duty
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Configurable locale texts, blips, markers, NPC/carriage models, and ride points in
config.lua
Checklist
- [ x] I have reviewed the latest version of the Releases rules.
- [ x] I have included a detailed description of my work as described in the rules.
- [x ] I have included a download link or a store link.
- [ x] I have filled out the required information at the end of the topic
If you’re selling your resource, please include the following information at the end of your post:
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 3500 |
| Requirements | vorp |
| Support | Yes |
| Assets are accessible | Yes/No |
| Subscription-based | Yes/No |
| Polygons (model and LOD) | Number of polys |
| Texture size and amount | Number |
| Requirements & dependencies | Requirements |
| Support | Yes/No |
| Code is accessible | Yes/No |
| Subscription-based | Yes/No |
| MLO | Yes/No |
| Number of rooms | Number of rooms |
| Number of entities | Number of entities |
| Requirements & dependencies | Requirements |
| Support | Yes/No |
