CreateThread(function()
repeat Wait(200) until LocalPlayer.state.IsInSession
Wait(500)
while true do
for _, i in ipairs(GetActivePlayers()) do
if NetworkIsPlayerTalking(i) then
-- do some
end
end
end
end
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CreateThread(function()
repeat Wait(200) until LocalPlayer.state.IsInSession
Wait(500)
while true do
for _, i in ipairs(GetActivePlayers()) do
if NetworkIsPlayerTalking(i) then
-- do some
end
end
end
end
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NetworkIsPlayerTalking is available only in FiveM. You can use:
MumbleIsPlayerTalking(PlayerId()) == 1