schwim
21
That’s where the loop will get so heavy that it crushes game performance, I believe. Working on every single vehicle to check if it’s owned then apply those natives every ms only to do it again the next is going to be a deal breaker, I believe.
mikou
22
Maybe not if you check directly after find next vehicles and not in:
this way you can avoid to check every vehicles in this variable “theVehs”
schwim
23
I’m not sure I understand what you mean. Is there any chance you could show me an example of what you mean?
mikou
24
Umm, what i mean is finally not possible with the iterator…