Like the title says, I need help removing some stuff from the map. With an example I really need to remove these two gates but don’t know how to.
i would appreciate all the help i could get.
Like the title says, I need help removing some stuff from the map. With an example I really need to remove these two gates but don’t know how to.
i would appreciate all the help i could get.
You’d need to edit the map files, codewalker is a good tool for this kind of stuff
You can also call
CreateModelHide(-1597.56, 2803.33, 16.07, 10.0, GetHashKey("cs3_07_mpgates_01"), true)
How may I do that? Do I just add it in some random script’s config.lua?
Ye, you might need to call it on playerSpawned but not in a loop or something
Some more detailed instructions please?
AddEventHandler("playerSpawned", function(spawninfo)
CreateModelHide(-1597.56, 2803.33, 16.07, 10.0, GetHashKey("cs3_07_mpgates_01"), true)
end)
Oh… wait i didn’t check that. I’ll try to find something else, otherwise you should probably do it with codewalker like guy told above
Alright, thank you for the help though!