Is there anyway to set a global handling override for all cars ? I want to add a AdvancedFlag to every car but cant find a way to do it.
Here’s a way to do it.
Create a script that check if player is inside a vehicle. And if player is inside vehicle then set the meta data that you want.
Example:
CreateThread(function()
while true do
Wait(100)
local xPlayer = PlayerPedId()
lolcal xVehicle = GetVehiclePedIsIn(xPlayer)
local inVeh = IsPedInAnyVehicle(xPlayer)
if inVeh then
SetVehicleHandlingFloat(xVehicle, “CHandlingData”, “fInitialDriveforce”, 0.500000)
--add all the meta data you want here.
end
end
end)
Then you can add some variables and some more while loops to improve performance and such but I think you get the idea, good luck
With the native “SetVehicleHandlingFloat” you can only change the class “CHandlingData” and not “CCarHandlingData” so that wont work to override the “AdvancedFlags”
Sorry if i wasnt clear what i meant in the question! Thanks for the answer tho!