Hi…
The following is the function I want to make…
When “playerDropped” auto delete this player vehicle…
And the following is my idea…
server.lua
When “playerDropped” then “TriggerClientEvent” sent this player last coordinate to all client…
client.lua
“RegisterNetEvent” receive coordinate from server…
then use “DeleteVehicle” to delete near this coordinate car…
Is this possible???
Or have other better idea to make this script???
Thanks frist…