I’ve purchased and use your property script and holy hell can you put out some good stuff! Mad props! Will more than likely be buying this as well.
I have one question though, the garage blips and private garage blips on the map, are they only viewable buy people with access or will my map have a bunch of private garage blips? I used a different garage script before that created an insane amount of map blips which forced me to move back to a basic, but functioning, three ring garage.
Edit- also is there a function for police / mechanic impound or does it coincide with the default fivem impound function?
Added a Config option to disable the Impoundsof myGarage.
→ Also added full interaction between this script and myImpound with the newest myImpound update
myGarage - Update - 06.02.2022
Added the possibility to set up multiple spawning positions for public and job garages
Added support for vehicles with the owner being society_jobname
your script is not activated. Please be sure you have the script in your asstets on your FiveM Keymaster and that your Server license key is on the same Cfx.re account as the asset.
Getting an issue when adding new garages… they seem to work and the ped spawns but as I approach the ped to open the garage menu the ped despawns. Then when i move away again the ped reappears. This is only happening with garages Iv’e added to the database others are fine.
Iv’e narrowed the issue down to possibly these lines of code line 251-256 in the client.lua…
if (not isNearGarage and isNPCLoaded) then
DeleteEntity(NPCPed)
SetModelAsNoLongerNeeded(GetHashKey(Config.NPCPedModel))
isNPCLoaded = false
end
When I comment this out the ped stops disspearing but the prompt to open the garage still does not appear on only the new garages I add to the map regardless of whether I manually enter the garage into the database or use /garageassist.
Please if someone could help me out not sure what is causing this but it’s delaying our server launch and I am pretty unsure what is causing this issue.
Thanks
when you add garages with /garageAssist, you have to add some details in the database.
The garageAssist will only set the positions, but other details have to be set up then manually in the database.
Wehn this isn’t done the described case would occur. Maybe you can check this.