Multi Character Selection question

Is there any multi character selection setups available, that allow users to have different inventory/cash/bank/cars etc for ESX? I wanted to setup so players can have 3 characters (Standard with ESX I believe) but each character would be different skin/clothes/cash/inventory/cars/etc…

I mean I haven’t tested this, but I’d probably have two tables, one for their main character and one with the additional characters. Pull and save data depending on which one they pick. Although that sounds like it would be inefficient idk I’d have to test it.

I’ve been looking for over a month and so far all I have found is people talking about making a log in screen for selecting characters, which would be nice also, But is there anything like this around that maybe I bypassed? I’m still new to scripting, so doing it myself is not impossible but VERY VERY difficult and would take far too long to some of the superior/intellectual individuals in this forum.

There are plenty but they are all private. But [How-To] Use NUI (UI Creation with HTML) would do it sufficiently to start that log in screen. If you don’t have time to learn to make it, maybe start looking for a developer or two.

If there is one, how would I set it to allow character selection before fully spawning in, I’m assuming I’d just have to edit a few things in spawnmanager or something, but If anyone has any of this information or is willing to do this, please contact me, I’m VERY interested in this and would do nearly anything to get this setup for my server.

Don’t edit the spawnmanager make external resources because if you update with each FiveM release it undoes your work. You could call it on when they join the server or when they spawn and then it spawns based off that.

Closest thing I have found so far is this: Multi-Character/mc-main/mc_database.sql at master · Anthony-Roe/Multi-Character · GitHub and it doesn’t use ESX, nor does it change inventories/etc for each character selection. I’ve seen a few servers that have it, but no luck thus far.

Haven’t used that before, couldn’t tell ya.

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