[Moved] Error when trying to respawn

so when ever i try to /revive someone or they die out and respawn, they enter a black loading screen that never ends and i get this error:

Error running call reference function for resource es_extended: citizen:/scripting/lua/scheduler.lua:351: server/classes/player.lua:419: attempt to get length of a nil value (field ‘components’)
stack traceback:
server/classes/player.lua:419: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource esx_ambulancejob-master: citizen:/scripting/lua/scheduler.lua:351: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in field ‘removeWeapon’
server/main.lua:53: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
Error running system event handling function for resource es_extended: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in field ‘?’
server/functions.lua:33: in field ‘TriggerServerCallback’
server/common.lua:63: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138

this is line 419

for j=1, #self.loadout[i].components, 1 do
TriggerClientEvent(‘esx:removeWeaponComponent’, self.source, weaponName, self.loadout[i].components[j])
end

please help

Report this error to the people of es_extended

Please ask for help here [Release][ESX] Base


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