Most Advanced Grid Inventory & Appearance System

Appreciate the honesty :raised_hands:

If you haven’t had a chance to load test yet, one thing that might help (and gives buyers confidence) is a simple benchmark checklist with numbers people can reproduce.

For example:

  • Idle client resmon (inventory closed)
  • Inventory open + heavy transfers (split/rotate/move spam)
  • Server event rate during mass transfers
  • DB query rate during transfers (if applicable)
  • Worst-case scenario: 20–30 players doing transfers at once near a busy area

Even just “tested with X players, Y inventory actions/min, average resmon stayed at Z” goes a long way.

Also good to hear you updated the ox/target bridge — does it support ox_target out of the box now, or do users still need custom bridge edits?

Looks promising overall. If you post a quick performance/testing summary here later, I think it’ll help a lot of people decide. :fire:

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What you’ve written is very valuable to me, thank you for the information. I will pass it on to my customers and await their feedback.

Using the export provided for the target will be sufficient. My overall goal is for them to upload the resource directly to the server and use it, and I am working towards that.

That’s awesome to hear :ok_hand: “Drop in and run” is the goal.

If you ever post a quick test note (players tested + resmon idle/open), it’ll help people a ton. Looking forward to updates :fire:

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We would be delighted to have you among our customers; your feedback will inspire us to improve further. I will publish updates based on your feedback. :sparkling_heart:
Discord

Looks really neat! It would be great to have a documentation site (if one exists already), and as @lozenda mentioned, a performance sheet would also be very helpful. If the front-end source code were provided, that would be a huge benefit; most people prefer to customize the design rather than being limited to the default one. Looking forward to seeing how this develops!

Pls reply :pleading_face:

I hope soon :sparkling_heart:

Request: support for rcore_clothing

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Unfortunately, there’s nothing we can do about this. rccore_clothing needs to provide the clothing items for the inventory system, thank you for your suggestions. :sparkling_heart:

i have already seen others using clothing items with it, so it definitely seems possible. it likely just requires proper support / integration even when rcore_clothing dont provide this themselves :+1:

must use script!

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@ Inventory_update

  • The system can run on Qbox
  • Images of clothing items will now be visible.
  • The Documentation Page has opened.
  • WebhookLOG system added,
  • You can now specify where you want the scroll to appear for the overflow that occurs when you increase the “Gridsize px,” allowing you to prevent it in a custom way.
  • You can turn weapon durability on or off via the config.
  • and you can visit our Discord to see many more features.