Mod Cloth custom Drawable ID (Offset)

is it possible, if I want to use Mod Clothes that I can provide my own Drawable ID? For example I have a Jacket that I like to insert as Addon, not as Replacer. But would like it to have its own Drawable ID starting at 500, for example. I ask because then I don’t have to think about Updates from Rockstar, and that I have to change the whole Database again.

Not possible to my knowledge, best you can do is replace, like EUP does.

this is possible with gta util

ok thanks for the reply, i have looked at the gta util, is it this = --reserve 200 --reserveprops 200
to give the clothes ja own Drawable? for example start from 500 and up?

  1. Create the rpf archive structure, reserving 200 drawables for each component and prop

gtautil genpeddefs --input pedproject --output build --reserve 200 --reserveprops 200