[MLO] Sunridge Cove | Map Extension

Sunridge Cove

A brand new coastal city for your FiveM server.

Located among the hills, with a tunnel that begins on the road to Humane Labs, Sunridge Cove is a seamless lore-friendly map expansion created by One Solutions. Designed to feel like it has always belonged in San Andreas, opening an entirely new area for players to explore.


Video Preview: https://youtu.be/94W3fiLmlZQ**

Purchase Link:** https://one-solutions.tebex.io/package/7533338

Included locations

  • :fuel_pump: Gas Station

  • :house_with_garden: Residential Block

  • :postbox: Post Office with custom interior

  • :shopping_bags: Central Market Square

  • :factory: Industrial District

  • :ambulance: EMS Headquarters

  • :police_officer: Sheriff’s Department

  • :bank: Fleeca Bank

  • :wrench: Los Santos Customs with a brand-new interior

  • :bus: Bus Terminal

  • :shopping_cart: Shopping Center

  • :ocean: Beachfront & Promenade

  • :house: 14 hillside houses overlooking the coast


Screenshots:

Beautiful, immersive & optimized

Great visuals should never come at the cost of performance.

Sunridge Cove has been optimized for real gameplay, allowing large communities to enjoy a highly detailed environment while maintaining excellent performance.

The city integrates seamlessly into the vanilla GTA V world with carefully crafted terrain, road connections and environmental transitions, creating an experience that feels authentic.


An expanding world

Sunridge Cove is actively being developed.

Our vision is to transform it into one of the most detailed and alive locations available for FiveM. New districts, interiors, businesses, landmarks

and roleplay opportunities will continue to be added through future updates.

If you’d like to follow our roadmap, previews and development progress, be sure to join our Discord community.


Disclaimer

The map is fully playable, optimized and ready for production servers, but as development continues you may encounter bugs or minor issues. If you do, please let us know through our Support Discord so we can resolve them as quickly as possible.

| Texture Count: 863

Polygon Count: 800,000
Code is accessible No
Subscription-based Yes
MLO Yes
Number of rooms Map
Number of entities Map
Support Yes
3 Likes

whats the road connection after the tunnel, back to the base map, look like?

This feels more like an official map expansion than a custom one

Will you be adding pathing for traffic nodes and also nav mesh for AI or custom scenario peds at least

thats what im hoping for. once that comes out i will purchase it.