Mizu Interface is a complete interaction suite for FiveM, built for servers that want one consistent, modern, and professional layer for chat, communication, and player interaction.
Most servers end up mixing notifications from one resource, progress bars from another, menus from somewhere else, and a chat that still feels like a leftover default system. It works, but it rarely feels cohesive.
Mizu Interface was built to solve exactly that. Instead of stitching together unrelated UI resources with different workflows, design languages, and integration styles, this resource brings the most important interaction systems of your server into one unified package.
At the center of the resource is a full chat replacement built for real roleplay and community servers. Around that core, Mizu Interface adds the interaction modules servers use every day: notifications, announcements, dispatch, Text UI, radial menus, context menus, skill checks, input dialogs, NPC dialogs, action panels, and more.
The result is a resource that feels consistent in-game, integrates cleanly into existing frameworks, and replaces multiple standalone scripts with one structured system.
Showcase & Preview
Interactive Documentation
Advanced Chat System
The chat system is the largest and most important part of Mizu Interface. It replaces the default FiveM chat with a modern, framework-aware solution designed for production servers.
This is not just a visual redesign. It is a practical chat system built for daily server use, moderation workflows, roleplay communication, staff usage, and clean integration with existing resources. Players get a cleaner and more responsive chat experience, while server owners get control over permissions, visibility, moderation, anonymity, logging, and channel behavior.
Included chat features
- Multiple configurable chat channels
- Default chat replacement with compatibility bridging for common chat-style integrations
- Private messages
- Roleplay chat such as
/meand/do - Admin and support communication
- Job chat and dispatch channels
- Typing indicators
- Overhead message support for roleplay and typing flows
- Mask anonymity handling on selected channels
- Ghost mode for admin identity masking
- Global chat lock
- OOC channel toggle
- Per-channel permissions and visibility control
- Per-channel logging control
- Discord logging support
- FiveManage logging support
- Admin action logging
- Per-player saved chat settings
- Saved commands / quick access support
- Emoji support
- Integrated dice rolling
- Integrated rock paper scissors
- Player settings and admin settings
- Database-backed chat settings persistence
- Framework-aware identity, character, and staff handling
- Export support for custom integrations
The goal is simple: make chat feel like a real part of your server instead of a default component that was never designed for the rest of your setup.
Announcements, Dispatch & Server Communication
Mizu Interface also includes announcement and dispatch-related systems so communication across your server stays visually aligned.
Whether you are pushing a server-wide message, forwarding txAdmin announcements, or using dispatch-style communication inside gameplay, these systems follow the same design language as the rest of the resource instead of feeling like separate add-ons.
That consistency matters. When chat, dispatch, announcements, and interaction prompts all feel like they belong together, the overall presentation of the server feels significantly more polished.
Unified Interaction Modules
Mizu Interface is not only a chat replacement. It also includes the interaction systems that players constantly use during everyday gameplay, all built to work together as one package.
Included modules
- Notifications
- Progress Bar
- Global Announcements
- Dispatch System
- Text UI
- Radial Hub
- Context Menu
- Skill Check System
- Input Dialog System
- NPC Dialog System
- Action Panel
These are the systems players repeatedly touch every session. Unifying them into one suite improves the feel of the server across the entire gameplay loop, not just in one isolated feature.
Built For Real Server Use
Mizu Interface is designed for actual server environments, not just for preview clips. The focus is on clean integration, practical exports, reliable day-to-day behavior, and a consistent user experience across the systems servers use most.
It also improves the development side. Instead of integrating several separate exports, UI styles, and behavior patterns from unrelated resources, you get one structured interaction layer that can be reused across your own scripts.
That means less fragmentation for developers and a more coherent experience for players.
Framework Support
Mizu Interface supports:
- ESX
- QBCore
- Qbox
- Standalone
Framework-specific behavior is handled where needed, especially in the chat system for identity handling, job channels, dispatch permissions, admin detection, support logic, and related features.
Integration & Compatibility
Mizu Interface is built to fit into existing servers without forcing a full rewrite of your current stack.
Compatibility highlights
- Replaces the default
chatresource - Bridges common chat-style behavior so existing resources can keep working
- Includes compatibility support for radial menu style integrations
- Export-based integration surface for custom scripts
- Config-driven behavior for major systems
- Locale-based text customization
- Optional Discord and FiveManage integrations
- txAdmin announcement styling support
This makes the resource useful both as a player-facing UI suite and as a reusable system layer for your server’s own development.
Performance
A resource like this only makes sense if it stays lightweight in actual use. Mizu Interface is built with performance in mind and is suitable for day-to-day production use.
During testing, idle usage remained extremely low, interactions stayed responsive, and no UI hangs appeared during stress testing.
- Idle: 0.00ms
- General usage: lightweight and stable for daily use
Pricing
- Escrow: 15€
- Open Source: 35€
Links & Download
-
Escrow: Mizu Interface - Escrow -
Open Source: Mizu Interface - Open Source -
Discord Support: Mizu Scripts
See our other Resources
Mizu Smartshop - Dynamic In-Game Shop Creator | Free
| Code is accessible | Yes (Open Source) Partially (Escrow) |
| Subscription-based | No |
| Lines (approximately) | 6130 |
| Requirements | ESX, QBCore, Qbox, Standalone |
| Support | Yes |



























