Mid-Range Computer - terrible frames.

Environment questions

**GTA V version: Latest available from rockstar **
Up to date: Yes
**Legit or Pirate copy: Legal **
**Purchased where - Rockstar Launcher **
Windows version: 10 Home 22H2
Did you try to delete content_index.xml and try again? Yes
**System specifications: Mobo: Gigabyte B550M AORUS ELITE Updated to newest uefi, 64 Gb DDR 4 (F4-3200C16Q-64GIS), Amd Ryzen 7 5800X (Curved and undervolted, no crashes - no thermal throttling happening), 2x NVMe 2TB, MAG301CR2 Monitor 2260x1080, GPU: Intel Arc a770 16 GB LE **
CitizenFX crash zip file (‘Save information’ on a crash): No crash
logs/CitizenFX_log files: No logs
.dmp files/report IDs: No files/reports

Important parts

**What is the issue you’re having? Very low frame rates in multiple FiveM servers using OneSync, base FSX, or ESX. Running the game, intel arc has a overlay that shows GPU usage - it is around 35%, and CPU usage is not more than 55%. **

What are you trying to do? Stablize the game to run at around 50-60 fps

What have you tried already to fix the issue? Removed drivers with DDU, reinstalled, uninstalled GTA, reinstalled, cleared Fivem Cache - no go, still gettin low frames. Removed Fivem, reinstalled, reconfigured GTA V base game to use standard textures, removed MSAA/FXAA, set all visuals to normal or low. I have yet to see if turning off extended shadows or shadows in all will change anything. When running the game with MSAA anywhere from x2-x8 frames drop to 14-15 fps, disabling MSAA give me 26-29, disabling FXAA doesn’t really do much.

What did you do to get this issue? Installed the fivem application and began playing :wink:

**What server did you get this issue on? Be specific and name some, ‘all of them’ by itself isn’t useful!
Personal locally hosted with only a few mods (sspd, bcso, city hall, and a tidy boathouse)
BlueLineRolePlay (BLRP)
Providence County Roleplay
Premier Roleplay

**


Additional comments: No additional comments :wink:

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