Santa Fuegos — Fictional Cuba
Public Alpha Release
About Santa Fuegos
Presenting you the next effort in pushing maps for Grand Theft Auto V/FiveM to a new level.
This is Santa Fuegos; an island in the Caribbean inspired by Cuba. Currently an addition to Cayo Perico’s islandhopper system with the goal of becoming a fully self-sustainable island nation. I’m proud to release the first public alpha version to the FiveM community and hope you are as excited as me to support me in bringing this concept to the absolute maximum potential.
Current Features
- 25km² landmass of custom terrain including a seabed
- Work-in-progress road network including traffic paths
- Trinidad-inspired San Muriel town, currently heavily WIP
- Stunning island vistas
- Tobacco field valley (Viñales-inspired)
- Airstrip and WIP airport building
- Next-gen foliage density
- Custom vegetation models representing natural biomes from Cuba
The future after this release
Santa Fuegos was developed over the past years with a ‘tools first’ approach. This means the priority has been on creating world-building tools rather than content. However, the pipeline has matured and it’s time for the community to express what they’d like to see next on this island. Below is a non-exhaustive list of what is already planned for the coming updates:
Planned Updates
- Tree collisions (temporarily disabled)
- Ambient island sounds
- Navmesh
- Minimap
- Waterfog (water color control)
- Better popgroups
- Expanded San Muriel town
- Completed airport (interior and exterior)
- Community driven feedback and suggestions
Support Options
Monthly Supporter
€15 / month
- Actively support ongoing development
- Access expires when subscription ends
Early Adopter (Limited Offer)
€120 one-time payment
- Perpetual access
- All future updates included
- Future singleplayer releases included
This is a limited offer to help fund the project further, if you believe in this project and choose this, you will have access forever.
Store Link:
Tebex
Discord Link:
Discord
Images
(some images are using a custom timecycle)
Asset Escrow
Assets currently use Asset Escrow.
A workaround for adding your own MLOs and custom map additions will be announced in a future update.
| Assets are accessible | No |
| Subscription-based | Optional |
| Total size | 3.5 GB |
| Requirements & dependencies | Standalone |
| Support | Yes |













