Give players inventory items that reveal secret locations on their map — beehives, campsites, resource nodes, whatever fits your server. Use the item again to clear the markers cleanly. No commands, no menus, no bloat.
How It Works
Players use an inventory item (via VORP Inventory) and a set of named map blips appear at every coordinate you’ve defined for that item. Using the same item again removes them. Each item gets its own blip style, sprite, scale, name, and short-range setting — all configured in one open config.lua file.
The logic is fully escrowed. The config is always open so you control everything without touching protected code.
Features
- Any VORP inventory item can toggle its own named set of map blips
- Toggle on/off — re-using the same item removes markers cleanly
- Ships with a working
hive_mapexample pre-configured for tp-beekeeper - Custom blip sprite, scale, name, and short-range flag per item set
- Add unlimited item → location sets in a single open config file
- Closes the VORP inventory UI automatically on use
- No database, no polling threads — pure native blip calls
- Escrow protected, config remains open for full server-owner control
Installation
- Drop
deliverance-map-blipperinto your resources folder - Add
ensure deliverance-map-blipperto yourserver.cfg - Open
config.luaand define your item → coordinate sets - Make sure each item name exists in your VORP inventory database
- Restart or start the resource
Configuration Preview
['hive_map'] = {
BlipName = 'Beehive',
BlipSprite = -1236018085,
BlipScale = 0.20,
ShortRange = true,
EnableMessage = 'Look for beehives on your map!',
DisableMessage = 'Beehive markers cleared.',
Coords = {
{ x = -216.408, y = 826.143, z = 125.752 },
-- ... as many as you need
},
},
Dependencies
Download
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 350+ |
| Requirements | vorp_core, vorp_inventory |
| Support | Yes |
