This is my own custom gamemode that I’ve decided to host on a public server.
I’m trying to capture that hide in plain sight and pretend to be an NPC type gameplay.
Examples: Assassin’s Creed, Watch Dogs, and Spy Party.
You play as a hitman or a target.
The target must survive until time is up and then make it to an evac point to win.
The hitman must kill the target before they evac to win.
The target is disguised as a random npc and is equipped with various npc emotes to blend in.
However, the target’s location is broadcast as a radius blip every 100s or everytime they step outside of their reported radius. Additionally the reported location radius shrinks over time.
Coming Soon:
-Weapon/vehicle shops
-Killer of target becoming next target instead of random selection
-Auto game start instead of typing /startGame
-More than 1 target and more player slots
-Discord Server
Server Name:
Hide n Seek | PVP | New Gamemode | US:EAST
Screenshots
2 Likes
d0p3t
2
Glad to see a custom gamemode! I’ll be sure to check it out throughout the week.
Good luck!
2 Likes
Quick little bump.
I’ve fixed many bugs in the last two days and tweaked the gameplay balance.
I’ve also tweaked the way clients get notifications about the gamestate.
Now I believe the core gameplay is in a good place.
Next update is about half way done and will include:
-Server menu with rules/tips/commands.
-Quick emote menu
-Vehicle menu that only works within radius of hitman spawn.
-Disable homing missiles in all vehicles.
-Better evac locations
-Change evac from instant to 10 seconds.