Lord City FiveM Conversion (Road texture issue)

Disclaimer (besides a fuel script) This is the only resource installed on the server! There shouldn’t be anything conflicting, at least resource wise. I am currently updated my clean copy of FiveM just in case it’s something from there…

I’ve attempted something I’ve really never seen on FiveM servers at all. Everything worked flawlessly until I stumbled on this massive issue. All of the road and guard rails do not work correctly. If it was just one texture I wouldn’t mind… But these seem to flicker and spazz out constantly. I’ve only seen this happen with addon vehicles in my main server… I always figured it was something conflicted and moved on… Either way I would love to get this running correctly so any and all help is very much appreciated!

Original Mod: https://www.gta5-mods.com/maps/lordcity_gta5#description_tab

Compiled FiveM Version: https://drive.google.com/open?id=18e7X9dFwLZZdEFGIiKc1F2vjWGhWQpEc

What’s the size of your ytd files? Seems like what happens when you have 'em over 16MB.

there are about 5 over 16MB, some just over by 1 and others are up to 60MB

Yeah, that’s the issue. If the ytd files are bigger than 16MB you’ll need to split the files.

how would i go about doing that?


Something like this should work.

alright i’ll give it a try and get back to you

@16BitShooter could u fix this error?
I tried with another map and can’t fix =( I splited 2 files, one into 7 files and the other into 2 files. But it stills flickering, like your error.

It don’t have any .meta file, so i don’t knew where it is looking for the ydt names.

Any help how fix it, please?

ty!!!