Lightbar System - Change your Lightbar!

Lightbar Post
The script currently includes 4 additional lightbars that can be installed on supported vehicles. It works exclusively with vehicles from the Noisiak Vehicles New Series. More lightbars will be added in future updates.

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IMPORTANT

  • This is a one-time purchase.

  • The script supports all major frameworks: ESX, QBCore, and QBox. Custom framework integration is also available.

  • The ox_lib resource is required on the server.

  • If the lightbar does not respawn after pulling the vehicle out of the garage, make sure your script with vehicleProperties data has SetVehicleMod/GetVehicleMod with modType 49.

FEATURES

  • Modern and user-friendly UI.

  • Script supports the renewed-sirensync and luxart vehicle control scripts as standard.

  • Vehicles equipped with a scripted lightbar will spawn with it automatically after being retrieved from the garage.

  • Fully optimized - no memory leaks, no crashes. Tested with 200 concurrent players.

  • 0.00ms usage in resmon.

  • All vehicles from the Noisiak Vehicles New Series are fully configured for compatibility.

  • Easy installation - simple drag & drop.

  • Built-in location check for lightbar installation.

  • Job verification system - only players with the appropriate role (e.g., police officer or mechanic) can install lightbars. - This system can be configured in config.

  • 3 ways to open the UI: Command /lightbars, Bind F7, Radial Menu - there is also an option to link the Menu to your custom Radial Menu.

CONFIG

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BRIDGES
The script checks which framework you are using on its own - you don’t need to configure anything.

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IN-GAME SCREENSHOT

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Code is accessible Config, Bridges
Subscription-based No
Lines (approximately) ~6,000
Requirements ox_lib, renewed-sirensync
Support Yes
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