KVP function causing high MS response time, 0.01 - 2.6+

they say its used to track and log distance driven, as you drive it updates every meter to track in KM how far the players drive, and its used to store the data for distance driven to achieve the server made daily goals for money etc (Drive 10km for 175,000 yen) It works fine for everyone else within the server but for some reason for me theres a response time delay which just freezes my game every few frames. The point is this shouldn’t happen and its just my client (and one other) doing so.

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