💼 Jobs Creator 7.0 [ESX][QBCore] - in-game Job Creation Menu without server restart

Enable function for f6 menu to heal(small), bigger wounds, revive

also maybe add function for the billing to see if your bills has been paid

Maybe create a function so that paychecks will be paid by server or by the job owner / job bank so if not enough money in job bank no paycheck will be helpful for more realistic jobs

1 Like

Add players blips on job like PD blips EMS blips.

Blips Creator [Standalone] he already got that here

  • Create option to let jobs like mechanic to add props: spikes, roadcone, barrier, signs
  • Let enable different harvest points that random been activated, like go point X and then farm Y product, but this point can change randomly, for example you config 5 points and just 2 aleatory been active.
  • When you sell item in random shop, let owner of Job Gang or Company to earn that items in storage.
  • Let make actions like harvest with specific vehicle model.
  • Weapon Upgrader modify in way that you need to craft scopes and things.
  • Bills system that let player earn money instead of society.
  • Option to save configs, for example if you config shops, you must create 30 different shops coz coords, so if you can save presets would be amazing, or let use one marker config with more than 1 coords setup and more than 1 job.
  • Enable option to farm in X point and then from that point in Z range appears “props” that u can collect and earn items.
5 Likes

They are amazing suggestions +1

I would like to suggest The ability to utilize the qtarget with peds for shops INSTEAD of markers :slight_smile:

1 Like

bro can we have a version for QB?

1 Like

hello i bought your script it works fine but when i set a marker my server crashes?

Hi, is there any error when you create a marker in server or client console?

SCRIPT ERROR in reference call: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
[ script:mysql-async] Parameter name: index

Mmh, your mysql script might crash the server, can you try using this?

only the sql file?

No the whole script

it works now thx

Perfect :ok_hand: You are welcome

Update 3.16.1

  • Upgraded permanent garages
  • Vehicles should not despawn anymore
  • If a vehicle despawns for any reason, it will be possible to take it back from the garage
  • Optimization to garage vehicles, now it should be faster to open the garage vehicles
2 Likes

can u add option for organization to have phone number in gcphone

3 Likes

Would really love to see the ability to add checkpoints, not just harvest spots… that way you could set up driver jobs that need to go from marker 1, collect something… then go to marker 2, collect something, then to a final marker to end the job and get paid etc.

4 Likes

Major suggestion:

  • Add more abilities to do quest/mission style jobs with the jobs. Such as being able to interact with a ped/marker to get a specific task, then we define what that task can be (deliveries, store robberies, mercenary hits on locals, heists, etc.)

This would also be cool to be paired with okok’s NPC Dialogue script, as it is extremely high quality

If you successfully added a customizable “mission builder” style thing like this as high quality as this script you would be the #1 most praised dev in the community honestly, because you’re already amazing!

3 Likes