looks good
It would be nice To make it Possible to Revive Player to Activate That in a Job Like making a Second Ambulance Job So yk
Hi, thank you very much
Yes i try it but not working is need to have in the script some stuff to triger mesage
I’ll see what I can do in a future update
Cool
Love this script made my days much easier and i am loving the updates.
Suggestion. Have EMS and Mechanic Support. I’d love to get the Standard EMS and Mechanic Actions in there.
Thank you guys
Update 3.21
- Added translation to park vehicle in garage (it wasn’t in the locales file)
- Fixed for action a compatibility issue for older ESX versions
- Fixed a bug in armory that caused issues if the weapons ammo were 0
- Fixed a security issue in armory
- Added time to sell for each item in ‘market’ marker
- Added in cl_config.lua option to decide if you want to let players to be able selling more than 1 item per time (this would prevent AFK selling)
Hello guys and creator,
at the first I want to say that’s a very great script for this price. It helps a lot to create job in a minimum of time than before. The functions are very great and its combine much functions in one script. At the installation I had just one problem. I got the sql ready to upload it in my database but the output gave me some errors. In the moment I use MYSQL 8. I haved fixed by myself. Now it works so semi fine. But I am just happy and doesnt regret the purchase. I have one proposal for the script. How it is about props at the farming spots? So mine idea is when you create a harvest point that then you can place in a prop what whould be spawned if I around to farm it then. Just for more realismus.
By the way… sorry for my english, I am german… xD
Greetings from germany,
Tim
Hi, thank you very much I’m glad you like the script
Hi, what version of the script are you using?
Excellent work!
Thank you!
Add option at job creator to have items that got durability and make that items get broken after X uses.
can we pleaseee please get harvest markers that disappear once you use harvest them and re-appear after a set amount of time, been asking for this for a while. It’d be great for farming jobs etc
Do you mean that when a player uses the harvest marker once, the marker is not usable (only for the player that used it), and after X seconds the marker is usable again?
yea correct, that way we can setup different types of jobs such as harvesting crops, doing repair work on electrical items etc.
Hello, can I use superadmin for permission?
Hi, sure you can rename the ace permission