Small Suggestion:
The locales (for example the german locale) are sometimes not fully correct and when setting jobscreator to german it stays in english, because many locales are missing in the german version. I know that i could just copy the missing englisch ones and translate them myself, but doing this with every update where sometimes some locales are added, gets pretty annoying.
And its not only the jobscreator, also vehicle_keys, missions_creator, robberies_creator, and some other resources have this problem.
I would suggest that you can make it so that you can pay the employees from the boss menu and that you can set it for each job separately whether you always get money or from the boss menu
literally the best Jobs Creator in 2025
Thank you for the kind words ![]()
Could a proximity validation be implemented at the point where the NPC’s purchase point is established, that is, the point where it buys certain items from the player? It would be good for when used for selling drugs, so that if you move away from the point, the sale is canceled, since players attack each other and go sell at headquarters. It would also be good if the distance validation to the point could be implemented, applying a penalty, meaning that the player could be sent to jail; for this, there should be a function to integrate the jail system to punish those players who abuse this method.
Suggestion:
Integration with Codem Appearance
or its not available option?
Thanks!
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Would be nice to add a zone for collectable and not just for 1 prop, like your drugs creator but for jobs ![]()
this is a good jobs creator is there in the future a feature that you can search people without take there inventory?
Please add option to make objects invisible like in robberies creator it will help a lot with creating targets for ox_target or qb_target
