💼 Jobs Creator 8.0 [ESX][QBCore] - in-game Job Creation Menu without server restart

:bug:Bug report
Probability to find doesn’t work at all, it’s always 100% chance to find.

:bulb:Suggestion
This section only has require function, would be great to have a deduction too.

ah I see okay :((

:bulb:Suggestion
add the use of 3d and markers at the same time so that 3d or marker have 3 possibilities what

Add 3d prompts

Can you add an event to the cl_keys for when a vehicle is parked? We use wasabi carlock for our car keys which uses item with metadata for keys. Currently I can add keys no problem with jobs creator but currently I can not remove keys when the vehicle is put away. So every time they take the car out they get a new set of keys and the old ones never get removed so player inventory just gets filled with keys. Wasabi carlock has an export for removing keys but I can’t place it anywhere in jobcreator cause the event where car is parked is locked. Or can you just make jobcreator compativle with wasabi carlock?

Would be cool if you add a codem-inventory integration

1 Like

add support for jobs creator rcore_clothing

1 Like

Hi Jaksam. Good day.

I really like your Job Creator script as I’ve been using it for quite sometime now. I would like to suggest few things for the next update.

1 - Add options to change marker type. Some just prefers marker instead of NPC and Items.
2 - Add grades option in temporary garage (for each vehicle).
3 - Add temporary garage for heli with grades option for each vehicle.

Thank you.

A Action point to call a Member of the Job, like a Bell

Its a Suggestion btw

Hi, could you add the reinforcement request in the f6 menu and be able to add personalized triggers during the harvest (and other points) (like for adding money or drop bonus …) in order to be able to insert functions from other scripts in the script in general. Thanks you. And can you add check to job2 …

1 Like

Suggestion
I would like it if there was an option (in config.lua) to select bank or cash. Bc having to go back and forth to the bank is repetitive. But I guess if you connect your qb-management to your bank sql it’s not much of a problem. But still I prefer to have it go to and from the bank.

1 Like

Is there an option with the jobcreator where players get their money for their sales in their BANK and not in their INVENTORY ?

Please ad admin logs when an admin does changes on a job

3 Likes

Please add a Way that you can set what Interaction a Actionpoint has.
Like i want the Stash to be used with ox_target. But other Points should use the normal “Press E to interact”.

Thanks in advanced

My suggestion is maybe you can clear/fire the complete job with a button and when you delete a job so that is also clear the job members. My other suggestion is you can edit temporary cars the pearlscreant because its random color at the time.

anyone else getting this error and can help?

why is it saying this

Warning: jobs_creator_qbcore.pack does not have a resource manifest (fxmanifest.lua)

could you make it uselble for the newst esx version

1 Like

any chance for qbox support yet or never gunna happen? haha

1 Like

Hello, what’s not working? As far as I know there are some users with qbx and jobs creator