Is there a possibility to add deformation when parking cars and taking cars out of the job creator garages. Currently people are using it to repair their vehicles.
Hello, there isn’t that feature since it’s something for an advanced garage script
no me deja entrar al server
Hello, what?
[ server] Error: Loop svMain seems hung! (last checkin 45 seconds ago)
[ server] Warning: svMain watchdog stack: jobs_creator: tick ← root
[ citizen-server-impl] sync thread hitch warning: timer interval of 110 milliseconds
can anybody help me?
Hello, you can join the support server you can find in the store
Add option, insert your own: ESX.ShowHelpNotification
For the use of different texts
Hello, you can already replace the default show help notification Replace default help notification - jaksam's scripts documentation
Weapon Attachments dont get saved in your Armorie (Weapon Storage), would be awesome if you could make it possible that weapon skins, tints, attachments can be saved.
They are already saved actually
Tested it, and its not working. Have been in Support today, and they told me its not possible and i should write #suggestion here.
So a bit confused now
ESX or QBCore? Are you using the default inventory of the script?
ESX Version.
We dont use Standard ESX Inventory.
What inventory are you using?
Chezza-inventory
Then it’s not related to my script if the tints and attachments are not saved
Its getting saved everywhere else.
Playerstorage
Trunk / Glovebox
Diffrent Storage Scripts
Only “Armorie” from job creator is not saving the tints
You said you are using chezza’s inventory instead of the default armory
So far i am really enjoying how simple and easy this is to use, but I am having an issue trying to access the boss menu, as well as the wardrobe menu after setting the markers. Has this happend to anyone and does anyone have a fix for this?
Hello, are you on QBCore or ESX?