💼 Jobs Creator 6.0 [ESX][QBCore] - in-game Job Creation Menu without server restart

Hello, what do you mean?

1 Like

Looks really handy :slightly_smiling_face:

1 Like

I bought it yesterday, a unique script made my life easier. jaksam1074 Keep up the great work in the same spirit :top::top::top:

1 Like

looks good

1 Like

It would be nice To make it Possible to Revive Player to Activate That in a Job Like making a Second Ambulance Job So yk

4 Likes

Hi, thank you very much :grin:

2 Likes

Yes i try it but not working is need to have in the script some stuff to triger mesage

1 Like

I’ll see what I can do in a future update :+1:

1 Like

Cool :heart_eyes:

1 Like

Love this script made my days much easier and i am loving the updates.

Suggestion. Have EMS and Mechanic Support. I’d love to get the Standard EMS and Mechanic Actions in there.

1 Like

Thank you guys :grin:

Update 3.21

  • Added translation to park vehicle in garage (it wasn’t in the locales file)
  • Fixed for action a compatibility issue for older ESX versions
  • Fixed a bug in armory that caused issues if the weapons ammo were 0
  • Fixed a security issue in armory
  • Added time to sell for each item in ‘market’ marker
  • Added in cl_config.lua option to decide if you want to let players to be able selling more than 1 item per time (this would prevent AFK selling)
2 Likes

Hello guys and creator,

at the first I want to say that’s a very great script for this price. It helps a lot to create job in a minimum of time than before. The functions are very great and its combine much functions in one script. At the installation I had just one problem. I got the sql ready to upload it in my database but the output gave me some errors. In the moment I use MYSQL 8. I haved fixed by myself. Now it works so semi fine. But I am just happy and doesnt regret the purchase. I have one proposal for the script. How it is about props at the farming spots? So mine idea is when you create a harvest point that then you can place in a prop what whould be spawned if I around to farm it then. Just for more realismus.
By the way… sorry for my english, I am german… xD

Greetings from germany,
Tim

Hi, thank you very much I’m glad you like the script :grin:

1 Like

Hi, what version of the script are you using?

2 Likes

Excellent work! :laughing:

1 Like

Thank you!

Add option at job creator to have items that got durability and make that items get broken after X uses.

2 Likes

can we pleaseee please get harvest markers that disappear once you use harvest them and re-appear after a set amount of time, been asking for this for a while. It’d be great for farming jobs etc

2 Likes

Do you mean that when a player uses the harvest marker once, the marker is not usable (only for the player that used it), and after X seconds the marker is usable again?