💼 Jobs Creator 7.0 [ESX][QBCore] - in-game Job Creation Menu without server restart

or an option that the player can give licenses like weaponlicense

btw great work with the jobcreator we are big fans ^^

3 Likes

it would be good if you could determine when farming whether you need a certain vehicle and that you can route, for example, from point 1 to point 5 and then it starts all over again

4 Likes

Adding the option to exclude police, ambulance, mechanic work in the public marker.
Something like a slider in HTML.

1 Like

Adding the option how many (you enter)% of the given amount you have earned goes to the company’s account.
Example: I earned $ 10,000 from my work, the company account goes 30% of this amount ($ 10,000).

3 Likes

suggestion It is possible to create the entry into service and exit service for Police, mechanic and ambulance? option to edit car names as shown in garage

2 Likes

Suggestion:
Add the possibility to harvets different Items (randomly) at one harvest point.
So theres a math.random which you can configure.

8 Likes

Suggestion:

Job mailbox. Public marker that anyone can deposit items/cash into and only a specific job/rank can withdraw from it.

5 Likes

Suggestion:

  • That we can put more items on one place to farm
    Like: farm 1 apple and sometime farm 1 bad apple that need throw away.
    Or
  • Mining : Farm Stones and sometimes Diamonds or iron.
4 Likes

Suggestion: To add 2 Handcuff Styles 1. Softhandcuff = Handcuffed Player can still move 2. Hardhandcuff = Handcuffed Player gets freezed until someone drags him

2 Likes

Suggestion: Like in real world you dont get 100% money you washed, so is it possible to get like 80% clean money of that dirty you washed.

2 Likes

Change in esx_job_creator/server/markers/boss.lua

ca. on line 310


xPlayer.addMoney(amount)

to

xPlayer.addMoney(amount * 0.8)


but jeah an integration in the db, different from Job to Job would be totaly awesome

2 Likes

Thank you!

2 Likes

Pleaseee add the ability for harvest locations to be depleted for a set amount of time :slight_smile:
That way people have to move between harvest points, good for farming and other things.

1 Like

Suggestion: Make it so each car in the temporary garage has a minimum grade so the higher rank you are the more/ better cars you get :slight_smile: and also the same with the shop as I’m going to use that as a armory to purchase guns and items from so even a minimum grade on that :slight_smile:

1 Like

Update 3.15

  • Fixed a bug of armories that didn’t allow to take the weapon in particular conditions
  • Added autofind for the lowest grade in boss marker
  • Fixed a bug related to harvest marker when the player was too far from the marker
  • Upgraded marker ‘harvest’
  • Now you can add a required tool to use harvest marker
  • You can choose if the tool required by harvest marker will be lost or not when harvesting
2 Likes

Add option to ‘shop’ marker can buy with black money :heart:

2 Likes

OMG YESS PLEASE this would be amazing i was thinking about this yesterday

Update 3.16

  • Upgraded shops marker
  • Now you can define if items in shops will be bought with normal money or black money
  • Added the chance to decide if F6 actions menu will be disabled or not when off duty
  • Upgraded boss marker
  • Now you can define the return percentage of black money when washing them
  • You can define if money will be gave to player or directly in society account
2 Likes

Add Function to give License so you can enable a menu where u can set a license name which can be given / remove from closest player

5 Likes

Add Function to create jobs with waypoints like driving jobs like put on point where to start where to deliver (more point selected random from array) also the item thats been transported price and job name and paycheck also you can stop anytime by /canclejob or by f6 menu with a waypoint back to start point to put the vehicle back in garage (temporary garage)

3 Likes