JC-EnvironmentSync

[Paid] JC-EnvironmentSync

A high-performance time and weather synchronization system for FiveM. Built for smooth transitions, reliable syncing, and seamless integration across all major frameworks (QBCore, ESX, Qbox, and Standalone).


Preview / Showcase

See the system in action:


Key Features

  • Smooth Time Synchronization
    Eliminates clock snapping and shadow jumps with consistent, server-controlled time progression.
  • Dynamic Weather System
    Automatically cycles through configurable weather patterns with smooth transitions.
  • Blackout Modes
    Supports full city blackouts, with optional vehicle light control for events and scenarios.
  • Admin Interface
    Clean and responsive in-game UI powered by ox_lib for full control without commands.
  • Client-Side Smoothing
    Handles drift correction to maintain stable synchronization across all players.
  • Universal Compatibility
    Works out of the box with QBCore, ESX, Qbox, or fully standalone setups.

Commands

  • /envmenu — Open admin interface
  • /time <hour> <minute> — Set time
  • /morning, /noon, /evening, /night — Presets
  • /weather <type> — Change weather
  • /blackout — Toggle blackout
  • /freeze — Toggle time progression

Dependencies

  • ox_lib (required)
  • Compatible with QBCore, ESX, Qbox, or Standalone

Installation

  1. Place the resource in your resources folder
  2. Add ensure JC-EnvironmentSync to server.cfg
  3. Configure settings in config.lua
  4. Start your server

Purchase / Download

https://jc-development-store.tebex.io/category/3277215

Available now on the JC-Development Store.


Support

Join the JC-Development Discord for support, updates, and suggestions:


Technical Information

Feature Description
Code is accessible No
Subscription-based No
Lines (approx.) 2,170
Requirements Standalone / Universal, ox_lib
Support Yes