[Paid] JC-EnvironmentSync
A high-performance time and weather synchronization system for FiveM. Built for smooth transitions, reliable syncing, and seamless integration across all major frameworks (QBCore, ESX, Qbox, and Standalone).
Preview / Showcase
See the system in action:
Key Features
- Smooth Time Synchronization
Eliminates clock snapping and shadow jumps with consistent, server-controlled time progression. - Dynamic Weather System
Automatically cycles through configurable weather patterns with smooth transitions. - Blackout Modes
Supports full city blackouts, with optional vehicle light control for events and scenarios. - Admin Interface
Clean and responsive in-game UI powered byox_libfor full control without commands. - Client-Side Smoothing
Handles drift correction to maintain stable synchronization across all players. - Universal Compatibility
Works out of the box with QBCore, ESX, Qbox, or fully standalone setups.
Commands
/envmenu— Open admin interface/time <hour> <minute>— Set time/morning,/noon,/evening,/night— Presets/weather <type>— Change weather/blackout— Toggle blackout/freeze— Toggle time progression
Dependencies
ox_lib(required)- Compatible with QBCore, ESX, Qbox, or Standalone
Installation
- Place the resource in your
resourcesfolder - Add
ensure JC-EnvironmentSynctoserver.cfg - Configure settings in
config.lua - Start your server
Purchase / Download
https://jc-development-store.tebex.io/category/3277215
Available now on the JC-Development Store.
Support
Join the JC-Development Discord for support, updates, and suggestions:
Technical Information
| Feature | Description |
|---|---|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approx.) | 2,170 |
| Requirements | Standalone / Universal, ox_lib |
| Support | Yes |