How do you debug your scripts in lua or C# at Lifetime?
At the moment iam writing some code and if i need some values i use the console.After that clear cache and restart but that is not very effective, takes much time and it is not debugging XD
you don’t have to clear cache if the modification date is newer, also you can restart resources individually without restarting the client or server.
there’s no actual debugger support as that’d involve pausing the game process while connected to a server which would lead to inevitable network timeouts.
Ok so you mean i can change the code that is loaded from server and in console i can restart ressource with that?:
https://wiki.fivem.net/wiki/Administering_your_Dedicated_Server
that means i need to config icecon right?
Or can i do this in my console?