Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustPressed(1, 18) and IsPlayerDead(ped) then
revivePed()
TriggerEvent("chatMessage", "::", {255, 0, 0}, "^1Revived :::")
end
end
end)
function revivePed(ped) -- Credits to @Turtle
local ped = GetPlayerPed(-1)
local playerPos = GetEntityCoords(ped, true)
NetworkResurrectLocalPlayer(playerPos, true, true, false)
SetPlayerInvincible(ped, false)
ClearPedBloodDamage(ped)
end